Matt does freelance game design, development, graphic design, and art direction for
clients around the world as the Creative Director of Forever Stoked Creative, the studio they founded in 2007.
They also own a game shop/library (Elm City Games), are an adjunct professor of game design, publish indie games,
books, zines, vinyl records, and other creative weirdness with killjoy, founded the New Haven Game Makers Guild,
are on the boards of the Game Manufacturers Association (GAMA), Unpub, Site Projects, and GameDev CT, serve on
the New Haven Cultural Affairs Commission, and consult across the game industry as well as for corporate, NGO,
and institutional clients like Netflix and Yale.
With a background in illustration and oil painting, Trish brings her love of the visual
arts to her love of games. She also loves dogs and apparently herding cats, as she does a lot of the latter running
operations for the studio. She also co-owns Elm City Games, where her experience as a buyer and seller of games informs
her deep understanding of the retail marketplace from the ground up.
Andrea likes crosswords, breaking games, and the woods. She claims to not be a “game designer”
despite designing a number of award winning titles and doing development on even more.
Starting as a teenage webmaster, Lorelei's love of pop culture and technology saw her
become one of the youngest VPs in the comic book industry, overseeing digital endeavors, tech, and operations.
Blaise Sewell boasts a keen awareness of both pop culture and counterculture.
With an extensive background in writing, comedy, and graphic design, he has worked for decades to elevate
brands in both the entertainment industry and non-profit sector. In 2023, he is set to launch two young adult book series.